Moritz Greiner-Petter

Selected projects

Moritz Greiner-Petter

I am a designer and design researcher with a background in visual communication and digital media design. Currently, I am developing my PhD thesis at the Institute of Experimental Design and Media Cultures (IXDM). As a researcher and practitioner I am interested in exploring the aesthetics and epistemes of information technologies through design practice. My work takes the form of critical artifacts, technical prototypes, publication formats as well as writing.

Info


since 2013
Junior researcher at the Institute of Experimental Design and Media Cultures, Academy of Art and Design FHNW, Basel

2012—2013
Designer at Fraunhofer Society, Department for Responsible Research and Innovation, Berlin

2012
Graduation in Visual Communication (diploma) at the Berlin University of the Arts, College of Architecture, Media and Design.

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Selected Projects
Order: My Holy Nacho — Website / PDF Publication, 2016

This online artwork was commissioned by Kunsthal Aarhus as part of the project My Holy Nacho* by Jamie Allen and Bernhard Garnicnig. It enacts an online order process that results in uniquely generated order documents for each customer, that I designed and coded in collaboration with the artists. The project points to forms of networked labour and production and the idealized promise of seamless digital command. It exploits the formal language of online order forms to highlight the ambiguity of remote specification.

*My Holy Nacho is a durational sculptural project that uses the Internet to create a work of art. A single, randomly chosen object was sent all over the world, and in series treated using material and industrial processes available via online order. It was first presented as Unboxing: My Holy Nacho at Kunsthal Aarhus in 2015. The online commission Order: My Holy Nacho is hosted in conjunction with Copenhagen’s Nikolaj Kunsthal and the exhibition-performance Sectioning: My Holy Nacho, in which the sculptural object is dissected and destroyed.

www.myholynacho.net/order
Unmaking: 5 Anxieties — Card Deck / Kitification, 2016

The Critical Media Lab together with the Research Institute for Arts and Technology as well as guest researcher Tom Jenkins held a discussion session on maker culture and its discontents at transmediale 2016 in Berlin. As a conversation starter we developed an Unmaking Kit – a publication in card deck format organized around five thematic anxieties. I designed the cards including their faux particle board packaging.

The card deck apes similar forms of supposedly creativity-conjuring and game-like techniques as IDEO's Method Cards or Oblique Strategies. The kitification and commodification of creativity sold in form of maker kits is one of the many critical aspects addressed in the card deck itself. The format also is taking up critical toolkits like the Critical Making Design Process Cards or Design Friction Kits and more generally is inspired by open publication formats like Fluxus artists' books.

More images & download
Bread and Roses and Data — Desktop Performance / Data Labour, 2015

At the conference Data Traces in Basel Jamie Allen held a performative lecture on labour aspects of networked production. Together we developed a desktop performance featuring associative web content prompted alongside the talk. A predefined list of web searches and online documents as well as programmed desktop actions as dramatic intermissions are triggered live and in sync with the lecture script, embracing the thematic laboriousness. The system is realized in AppleScript, a programming interface for the automation of Mac OS.

Video Documentation
Three Questions On Media Criticality — Booklet / Media-Reflexivity, 2015

I designed a field notebook and website accompanying a discussion session held by IXDM at transmediale 2015 in Berlin. The publication compiles concise answers by invited scholars and practitioners in the field of media studies and arts to three questions on the notion of criticality of, in, and through media technologies.

The layout of the publication draws on self-reflexivity regarding its own media format, showing all pages on each and every page in a revolving arrangement that also mirrors the circularity of the ring binding. The system becomes differently apparent in the dynamic online version. That way, the design refers equally to traditions of book design (like the density and hierarchy of medieval script) as to algorithmically generated data representations (in its adaptive system and synoptic view).

www.threequestions.ixdm.ch
Displayce — Interface / (Dis)Orientation, 2014

Displayce is a series of experimental web interface patterns which appropriate the functionalities of Google's mapping service. In a manner of purposeless play they try to allow for unintentional usage and perplexing aesthetics of (dis)orientation.

www.jammersplit.de/displayce

Limited edition sets of four unique A2 posters generated from the project, compiled in a printed folder. Available on request. Please contact me.
Precise Ambiguities — Critical Artifacts / Graduation Project, 2012

Precise Ambiguities is a collection of self-critical Denkwerkzeuge (tools of thought). The project consists of a number of metaphorical artifacts trying to reflect on our ability to relate to the world and its phenomena through the tools we create. By irritations in their conventional form or behaviour the project tries to shift the focus to the unmarked blind spots of our tools of thought, especially digital ones.

www.precise-ambiguities.net
Archive
Scope — Installation / Tangible Time, 2009

Scope is a digitally augmented installation that allows you to haptically interact with a set of chronological image data. A growth process of plants is captured alongside the installation is exhibited. Sand on a reactive surface represents an amount of time passed. By manipulating the sand different moments of the growth process can be made visible projected directly upon the material. The visual data becomes apparently materialized in an interaction that metaphorically and sensually suits the content. → Video
Mirrorcle — Installation / Slow Media, 2009


Mirrorcle exposes hidden messages through a person's breath. Due to its slowness and fuzzyness the developed display technology shows intriguing analogue qualities. The narrative potentials of the protoype were explored with short oracle-like messages triggered by the proximity of a person.
Memo — Interactive Object / Gestures, 2009

Memo is a prototype for a gadget that allows to store short messages for display in public or private spaces. The box itself works as an input device that decodes writing gestures to letters, somewhat like a clumsy digital stylus. The resulting message can be displayed by tilting the box and is stored, for others to discover. → Video
© Moritz Greiner-Petter
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